Meta is shifting Horizon Worlds away from VR and focusing almost entirely on mobile to reach a much larger audience.
Meta has announced that its social virtual world, Horizon Worlds, will shift toward a mobile-first experience, loosening its ...
In general, Meta frames many of its recent moves as a pivot away from first-party development of VR experiences to a focus on a third-party developer ecosystem, with stats like “86% of the effective ...
Meta's Horizon Worlds pivots to mobile focus, scaling back VR efforts. This strategic shift positions it against platforms ...
Meta said it's shifting focus for Horizons Worlds to be "almost exclusively mobile" and that it will separate its Quest VR ...
It launched Horizon Worlds, a VR metaverse that people could explore and create worlds in. It looked bad and wasn’t great, ...
Horizon Worlds is now going to be a platform that’s ‘almost exclusively mobile.’ ...
Meta is formally sectioning off Horizon Worlds, the closest thing it has to a metaverse, from its Quest VR platform, ...
Meta's Pivot From VR Is Happening. Too Bad Glasses Aren't Ready for This Moment ...
Meta spent about $90B on metaverse projects, yet mainstream users stayed away. VR offices did not beat Teams or Zoom ...
It is reported that the global metaverse market was valued at $105.40 billion in 2024 and is expected to grow at a compound ...
VR headset sales were down in 2022, reflecting waning interest in a buggy metaverse. Even if consumers wanted to engage with this technology, the current price of headsets makes it inaccessible for ...