Beamdog once worked on a sequel to Planescape: Torment called Planescape: Unravelled. David Gaider was the game's creative director, and Chris Avellone was on board as a consultant. Beamdog failed to ...
Interestingly, there were originally three Planescape video games planned at Black Isle, but the other two were canceled during development. From the start, Planescape: Torment was destined to be an ...
J. Scott Thurlow is a Senior Contributor based in the NYC Metropolitan Area. While he is not actually Alan Wake, Scott has been ranting about games since falling in love with them at a young age.
Some games stay with you forever, but unfortunately time doesn't stand still, even for our favorites. The chances are - nostalgia aside - that a beloved 1990s classic has aged horribly in the eyes of ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Humble’s Owlcat and Beamdog bundle is a love letter to new and ...
Jo Craig (they/them) is a writer on Game Rant from Scotland and has been in the industry for nearly a decade dissecting comic book movie trailers for hours and diving headfirst into horror. They still ...
If you need more evidence we live in the worst of all possible worlds, how's this: Beamdog once put Dragon Age creator David Gaider to work on a full-fat sequel to Planescape: Torment—a key ...
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