As Supermassive Games continues to work on The Casting of Frank Stone, the developer showed new features coming for the first time in a Supermassive Game. The Cutting Room Floor is set to give players ...
Closing the casting-to-machining divide reduces scrap, speeds production and lowers costs without compromising quality.
What were some of the best posts on Hackaday last week? Elliot Williams and Al Williams decided there were too many to choose from, but they did take a sampling of the ones that caught their attention ...
Casting director Kate Rhodes James breaks down how the "Game of Thrones" prequel grew (and then trimmed) the show's sprawling family trees. Part of the fun of the fantastical world of George R.R.